//---------------------------------------------------------------------
// Copyright (c) 2009 Maksym Diachenko, Viktor Reutskyy, Anton Suchov.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//---------------------------------------------------------------------

#pragma once

#include "../../../Include/IFlashDX.h"
#include "../../../Include/ASInterface.h"

#ifndef SAFE_RELEASE
#define SAFE_RELEASE(value) if (value) { (value)->Release(); (value) = NULL; }
#endif

#ifndef GET_X_LPARAM
#define GET_X_LPARAM(lp)                        ((int)(short)LOWORD(lp))
#endif
#ifndef GET_Y_LPARAM
#define GET_Y_LPARAM(lp)                        ((int)(short)HIWORD(lp))
#endif


LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
bool RecreateTargets(unsigned int newWidth, unsigned int newHeight);
void DrawFrame();
bool InitFlash();
void DeinitFlash();

HRESULT InitDevice();
void DeinitDevice();

HRESULT InitWindow( HINSTANCE hInstance, int nCmdShow );
HRESULT CompileShaderFromFile( WCHAR* szFileName, LPCSTR szEntryPoint, LPCSTR szShaderModel, ID3DBlob** ppBlobOut );
